Tag Archives: gamedev

Behind The Scenes of Fran Bow


The last development update video of Fran Bow!
Do you also like to see the raw behind the scenes footage of cool movies, games, artists or anything you liked? Because we love those! Especially the ones where they show a normal average day of doing stuff, where we get to see behind the fancy curtains you normally see. Well, if you do, then you will love our last dev video, because it’s super long and very raw from the entire process of making Fran Bow!
This wasn’t planned though, because what we had planned while filming everything for the past years was to make a full awesome documentary where we get into the details of everything. We made a human error by choosing to trust all our video material to one single backup harddrive. By Murphy’s law, the harddrive had to completely die in silence the day we sat down to edit it all together. This led to a lot of drama in the apartment, but after the storm we got the idea of just getting everything we could find and placing them in one last video update, beginning from the start and ending at just a couple of days ago.
Watching it for ourselves, it also works as a reminder and a memory to where we came from and how we started out in game development, so it’s a very special video for us! It’s also the result of still not giving up, even if the crap hits your face with smelly underpants.
It will soon be 10 months after the release of our first big game Fran Bow and today we can almost feel like we are done with everything and can move on to the next project 100%. There are so many projects in mind now that it’s going to be a very exciting time ahead!

We hope you like the video! If not, that’s fine too, we still love you!

Thank you!!! ❤

Behind the scenes, games.
Duration: 54 minutes 17seconds
Release year: 2016

Follow Natalia Figueroa and Isak Martinsson in this raw development video recorded from 2013 to 2016 while creating and releasing their first big game Fran Bow to the world.

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The Fran Bow Mega-News Update!


Making a fundraiser, trying to reach out and completing the demo has been really much work for us two! Especially since I have been forced to work overtime at my day job(which is now turning into day+night job), so Natalia is handling most of the social thing. But that’s good, because she is charming! This is a really fun and tough experience for us both. We are learning so much and getting to know a lot of cool new people! Even if the fundraiser is going really slow right now, it feels good… The demo wasn’t a disaster at least! That was a huge relief to both of us.


We released the Fran Bow demo now! It’s available for WINDOWS, LINUX and MAC! 

We also made Fran go to Steam Greenlight! Hopefully we can reach more people and start building a lovely community who wants to be a part of the process!

Download page!

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DOT Space Hero


Just a few days ago, our friends Carlos and Isaac from http://www.1coinstudio.com/, released their first game DOT Space Hero on the holy iOS. They put their lives aside for over a year to make it happen, and it’s truly a game made with love!


The illustrations are carefully handdrawn with a pure feeling and hard work! The story is there too, and you have the challenging gameplay. Personally, I have a hard time with these 2d scrolling shooters, but DOT is a strong character and I don’t just jump around and shoot stuff, I want to get that sweet stardust and find the bad guy!

Then they released it, and I was almost as nervous as they were ( I can’t imagine! ).. The dream that all that hard work, sacrifice and mindblowing drawing & coding would pay off is always there, and so is the reality. I followed the leaderboards after the launch and saw it rising, and I had to take the nr 1 place of course (but Carlos just beat me in that!) but when I asked them, the amount of players with the amount of sales didn’t match! I was mindfucked!


For a game, with all that love put into and all that time, just hours after launch, it had been pirated by tons of sites! Even for iOS, that I thought was harder to pirate! Now I’m not anti-piracy at all, I do my sins also, but this was incredible. I can only wish them the best of luck out there, and that their game gets the reception it deserves, because it’s a fantastic little game and the price is already a robbery if you ask me!

a003So if you are into beautiful 2d shooters, and spacy stardust, support them! Being one of the people of the internet, one can only do what one can do, and often even a small thing can lead to two happy indie developers! DOT Space Hero

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Finally we have something new to show and tell from the development of Fran Bow! We scratched the old engine and made an entirely new improved one which will get things done alot faster, and Natalia has been drawing like a maniac. Now when her animation job is over she will put 200% into Fran Bow! Below you can see a poster she made and a screenshot from Chapter 2 and the first page of the storyboard for the intro cutscene! The cat, Midnight, will be an important part of the game. And you will be able to pet him!

Fran Bow poster.


Part of the storyboard.

Chapter 2

A meeting with strange creatures in Chapter 2.


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Ludum Dare!

This weekend was intense! We signed up for the Ludum Dare jam and made a game with the theme “You are the villain”. It was fun, scary, awesome, sad and in the last hour extremly stressful! Can’t wait until the next one, whatever it may be!

Unfortunatly our plans to release it on HTML5 failed, so there is only a windows version of it right now. Goddamnit.. it’s always fixable, but we didn’t have the time for it this time. And there were many animations that didn’t get to be alive and tons of bugs, optimization etc.. pff, it’s all features!

Test it out! There’s even online highscores if you dare to challenge me (Bladderbloat) :).. It should work..


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PIXXXEL is here!

Do you have what it takes to become the… FUCKINATOR?!



If you want it with sound, play with CHROME!

(WARNING: Contains images and animation of pixels making pixel love really hard! 18 years of age recommended!)

Somehow the sound does not play when used with Firefox. Google Chrome is recommended!

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