Fran Bow is released!

Dear awesome friends,

This day, the August of 27th, we finally released our first big game called Fran Bow! We are so happy and proud and excited!!! It’s unbelivable, but very true! The wait to uncover the bloody mystery surrounding Fran and everything happening to her is over, and you can now get it and experience it all! Find Mr. Midnight!

You find different places to get it from our website: and there’s a demo too, if you want to give it a try.

Thank you and hope you try Fran Bow out!
Natalia & Isak
Killmonday Games

Historical date and delusional propaganda

Hello, adventure friends!
27th August 2015 is a historical date.
Fran Bow is done! And it’s about to be released to the world!


You will find the demo and where to buy the full game on our website,!

3 years ago we decided to make Fran Bow. 2 years ago we managed to raise the funds needed though crowdfunding. 1 year ago we thought we would have been done, and now here we are. 27th August, 2015 is the date Fran Bow is released through and Steam!
The last year was a struggle, but we managed to overcome every obstacle and deliver a huge game with a world of its own, filled with awesome and different characters and a lot of adventuring!
We released a new demo that you can download from different places from our website, and now we are working these last days with mainly trying to get the game out there more, so you can still help us by reminding your favorite youtuber about Fran Bow, mentioning it to press or just telling everyone! This helps us a lot! <3
We also made a new video with Killmonday Games, directed and produced by the delusional and mad Mr. Red, the puppet.

We are super excited and thankful!

Have a great time!
Best whishes
Natalia and Isak.

On August 27, we have a date!


Hello friends! <3
It’s official! Fran Bow after 3 years of development, finally has a release date: August 27, 2015.
You will find it available on Steam and GOG for Win/Mac/Linux.
The link for GOG is not yet available.
Here is the official trailer!

We will also release a new demo, because the alpha demo is really, really, very much outdated!

Many has already asked about the price for the game.
For Steam it’s set up to cost 14,99 US dollars, which we are not really sure how that will work out for other countries, but I guess some sort of equivalent.
We hope it feels like a fair price! <3

Here’s a sweet song from the Fran Bow Original soundtrack <3

There is so much personal stuff that we like to share too. Now that the date is revealed it feels pretty scary and exciting at the same time.
It’s hard to not get too emotional and it’s hard  to let go your baby…
Also testing the game over and over again and seeing the work of 3 years happening there, just in front of your eyes is… strange!

We are in love with all of you that has been helping us in one way or the other and we can’t thank you enough!
Even Mister Red is trying to help <3


We will be posting about the date of demo release too, so stay tuned! <3


Have a lovely weekend.
Killmonday Games

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Fran Bow – October Special Video – Answering the questions!


Hello, friends!

We have made another video where we answer questions we got from our facebook and twitter! In short we can say that we are currently working on part 4 of 5 of Fran Bow, so the game is coming along great, and we don’t know any release date yet. Also, we now are translating the game from english to: German and Spanish! 


Have a great eerie and creepy October,

Killmonday Games


Fran Bow update! Music & Sound preview and more!

Hello, dear awesome friends!

Here’s an update on the progress of Fran Bow!

We can’t say anymore a certain date when the game will be complete and released and we will try to explain why as good as possible, and how far we have come!

First of all, don’t worry about the game not being made, because the game is our life nowadays! Before and during the demo, we had a technical limitation that the game had to be max 50mb big in total, so we had to cut away tons of content that we otherwise wanted to make. That changed with time and the limit went away, so we decided to make both chapter one and two all over. We thought that we could just add the contents missing, but ended up making EVERYTHING new, so the story and immersion could be maximal. So in a way, we have made the game from scratch since the Indiegogo campaign ended.

Then came chapter three, which was a big leap for us. Also, it was a huge time of discovery and research for the expansion of the game lore. That chapter is really huge! It’s the center of the game, a place where you find answers, a very free chapter. It’s packed with NPCS and places you can go and stuff you can do. It has taken a long time for Natalia to draw everything up until now, and to keep track of every line of text so the red line never fades in the story.

That has been the development part, but 2014 has been a very tough emotional time too that has affected us in many ways. Three persons from our families passed away, and it always came as a shock. However, death is absolutely natural and a part of life. We can’t mourn them forever, but keep the good memories alive and cherish the ones that are alive everyday.

Good things has happened also! Like Natalias cousin, Catalina, who will help us in making the awesome Mr. Midnight dolls! And that Natalia finally made a logo worthy of Fran Bow, and Daniele Giardini who has made our new website that will launch when we start releasing the game. And as we keep on progressing in the game, we are getting more and more hyped about the whole thing! We can’t wait until you get to play it, and immerse yourself in the huge adventure Fran is heading to!

We hope that you understand the delay, and we promise to send out all the perks and everything we promised when the game is being released!

Many hugs and love to you!
And thank you for your patience!
Isak, Natalia and Mr.Red.

Something new to look at from Fran Bow!

Hello friends!

We wanted to show you some of the new environments and improvements we did to Fran Bow.

The screenshots can be found in our Steam site :

As you see in the new screenshots some new npc have been added, new places and almost 98% of the graphics have been done again.

We feel very happy with the game and how it’s coming along. We didn’t want to show you before, because we have been working and changing things all the time.

But now Part 1 and 2 of the game are 99% finished! And the 3rd part is growing for everyday!


walking on woodsCatdollWe hope you enjoy the new things from the game!
Have a great week!

Killmonday games and Mr. Red

Candy Puppet Saga released!


Candy Puppet Saga is a game made in a weekend for the Candyjam, where the goal was to make a game involving candies. And using the word candy, saga, edge, scroll etc a lot.

So we chose the special little red puppet, Mr Red, as our main protagonist in his quest to start his own business as a candyman, by invading the candy planet and killing everyone!


You shoot and aim with the mouse, get the money so you can purchase upgrades in the Candy Shop and try finding out what the big secret is!


It features a simulated realistic in-app purchase store where you can spend money in the game even though it’s free.


It has a Story mode with 25 levels of Candy Crushing mayhem.


And when you beat that you can head to the store and purchase the Endless mode, that never ends!


So you can gather enough money to buy the secret! And know the secret!


Goscurry… Is finally done!


Goscurry, a hard game made by our friend Daniele Giardini, is finally done! He has worked his stallion sweat over a year to get the game done! And now.. it’s done! And we are super happy for him! We met when both him and us started with our projects, Fran Bow and Goscurry. Isak got the honour of doing a tune for his game, and after Daniele went dancing with it he made the entire soundtrack, so he is very happy and proud today too!

We wish him the best of all lucks and that people enjoy this gem of a game, because it is really something awesome that will blow most of your brains out!

Check out the release trailer and then jump straight to for more! There’s even a playable alpha demo on the site so you can try it out!

And lastly, help Goscurry get on Steam! It would really be awesome competing against everyone for the highscore with the Steam users included! 

This is the last known photo of Mr Giardini. So you know the face of the one responsible of your future Goscurryrage!


Merry Christmas! Wishes Killmonday games and Mr.Red!

We have been working very hard on our game Fran Bow and we needed to take a break. In that break we decided to do a little Christmas present! The Mr.Red’s adventure game! It took us 3 days to put the game together and then 2 days for making trailer and exporting it and testing it.
Hope you like it! It is a hard platform game with permadeath! Like old games! So beware!

(Available for free. WinMacLinuxKongregateGamejolt, Newgrounds)

Merry Christmas to you and lots of hugs!

Natalia,  Isak  and Mr. Red!


Videlog #6 – Give us the Greenlight to Go!

It’s been a while since we made one of these and it’s mostly because after the indiegogo campaign we dove right in to working like maniacs and using the time gained to visit places we always wanted to get inspiration! And we have improved the first part of the game extremely! Looking at the alpha demo we feel it’s really just a tiny taste of the full experience, and hopefully for the next year we can have the official demo done. 

Right now we are seeing how Valve is greenlighting a huge amount of games into Steam and we are close to stay in the top 30! It’s going down fast though, since we arn’t pushing hard enough on getting votes and views on our greenlight page though, but hopefully it will go nicely before the year ends..

You can always help us out by voting! That would mean a lot to us!


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